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Call of Duty: Infinite Warfare
is a first-person shooter video game developed by Infinity Ward and
published by Activision. It is the thirteenth primary installment in the
Call of Duty series and was released worldwide for Microsoft Windows,
PlayStation 4, and Xbox One on November 4, 2016.
Development
of Infinite Warfare began during 2014. It is the first title by
Infinity Ward under the new three-year development cycle for the Call of
Duty series. The game's campaign is centered around a battle for the
Solar System, which the Settlement Defense Front (SDF), a hostile force who are the main antagonists, are attempting to take over. The player
takes control of Lieutenant Nick Reyes of the Special Combat Air Recon
(SCAR). They have their own transforming fighter, named "Jackal", that they can customize as well as a central hub ship named Retribution.
Gameplay
Similar
to the previous games in the series, Infinite Warfare is a first-person
shooter. As the game introduces a new setting, outer space, new gameplay mechanics, such as zero-gravity environments, are included.
Players are equipped with a boost pack, and a grappling hook, which allows players to move in these zero-gravity environments easily. As the game is set in space, players can visit different planets, satellites and asteroids in the solar system.
Assuming
control of Captain Nick Reyes, a Tier 1 Special Operations pilot,
players engage in aerial combat with enemies using his transforming
fighter, the Jackal. Aerial combat is not on-rail, as players can freely
control the Jackal with few limitations. According to Infinity Ward,
both space combat, and the franchise's signature "boots-on-the-ground"
the gameplay is the game's key focuses, Transition between space combat and
boots-on-the-ground combat is seamless with no loading screen.
Development
In
2014, Activision announced a three-year development cycle for the Call
of Duty series, in which Infinity Ward, Sledgehammer Games, and Treyarch
would take turns in releasing a Call of Duty video game every year so as
to extend each game's development time. Infinite Warfare is the third
and the last game in the first cycle, and it is the first video game
developed by Infinity Ward since 2013's Call of Duty: Ghosts.
Development for the game dates as far back as 2014. According to
Infinity Ward, the development team added lots of new ideas to the game,
and put emphasis on the game's storytelling. The team chose space as the game's setting as they believed that it can introduce new environments to players. To make the game more realistic, Infinity Ward had consulted several military experts. The team also wants to start an
Infinite Warfare sub-series.
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